![]() From my own experience I might add that you should aim high-explosive bullets slightly above enemy ship and at water line or slightly above it in case of armor piercing ammunition. There is no better shooting training than that. It allows you to send few dozens of bullets in one minute. ![]() Luis cruiser is a very good idea, it has large amount of fast reloading cannons. You must simply train a lot until you're able to instinctively approximate where you should send the bullets. Sadly, there is no universal rule for aiming at long distance. If yes, then you can unleash the whole salvo. It is wise to shoot first from one cannon and check if you have aimed properly. ![]() Your bullet may fly for even few seconds. After switching to sniper mode (shift key by default) you must aim some distance in front of the ship itself. In case of aiming, the most important thing you must consider is distance between you and your enemy and how fast the enemy is moving. You must consider the direction in which enemy ship is sailing, its speed, and even type, which will tell you a lot about probable enemy behavior. Such attempt will work on close distance, but if enemy ship is 15 km away from you and the bullet is flying for eight seconds, you must think greatly ahead. It might seem trivial, all one need to do is aim at enemy ship silhouette and pull the trigger. To deal some damage to your enemy, you must hit him.
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